šRewards After The Battle
There is a check on the strength of the attack power of both factions every 4,800 blocks. The Faction with the superior attack power wins the battle (~4 hours).
Last updated
There is a check on the strength of the attack power of both factions every 4,800 blocks. The Faction with the superior attack power wins the battle (~4 hours).
Last updated
During battle, the task of the Terrible Creatures faction is to retrieve as many sapphires as possible. The task of the Knights faction is to protect the treasury. If successfully accomplished, the King will generously reward his defenders. Each battle won brings one side closer to victory.
There is a check on the strength of the attack power of both factions every 4,800 blocks. The Faction with the superior attack power wins the battle (~4 hours).
The victorious battle is recorded in the total score of the Siege of the Castle. At the end of the Siege (~15 days), the team with the most victories in battles is considered the winner.
At the end of each battle, there is a distribution of $SPH. The amount of $SPH is determined by the formula:
where:
AmountNFT is the total number of NFTs in the game at the time of the Battle;
4000 is the maximum amount of $SPH that is distributed after the Battle;
200 is the maximum total number of NFTs in a game
The sum of the attack power of both sides is 100%, each Faction will receive an amount of $SPH from the total pool, but depending on the amount of attack power as a percentage.
Example:
Faction 1: 170 attack power
Faction 2: 280 attack power
Faction 2 wins the battle 170 + 280 = 450 (100%)
Faction 1 will receive 1511.2 SPH (170 attack power is 37.78% of 450)
Faction 2 will receive 2488.8 SPH (280 attack power is 62.22% of 450)
The distribution of rewards within the faction also occurs depending on the strength of the attack. The character with the highest attack power will get the biggest reward. The calculation takes place for each NFT separately.
The distribution of $SPH within the faction is determined by the formula:
where:
NFTAttack is attack of a single NFT;
FactionAttack is attack of the Faction to which the NFT belongs (without strengthening the Faction's attack);
FactionSPHReward is total Faction reward for the past battle ($SPH).
You have lost the battle, your ranks are in turmoil. The economy is in decline.
For the losing Faction of a battle, the cost of healing NFTs and Faction attack power increases with each defeat, but only up to 100%. Victory after a row of defeats nullifies the losing penalties.
1
+20
2
+30
3
+40
4
+50
5
+60
n
n*10+10 <= 100